
Senior Product Designer (Growth, Retention & Monetization)
Summary
I turn ambiguous business goals into measurable product outcomes through discovery, analytics, and high-craft execution — improving conversion funnels, retention loops, and monetization. I also scale teams by building design systems and raising cross-functional delivery speed.
Human insight,
AI-enforced craft.
I turn ambiguous business goals into measurable product outcomes through discovery, analytics, and high-craft execution — improving conversion funnels, retention loops, and monetization. I also scale teams by building design systems and raising cross-functional delivery speed.
Key Skills
Experience

BASKR
Product owner and designer
Now

Seaya
Design Lead
2024

Uscreen
Design Lead
2020

PaulCamper
Senior Product Designer
2018

Uptick
Product Designer
2015

Senior Product Designer (Growth, Retention & Monetization)
Summary
I turn ambiguous business goals into measurable product outcomes through discovery, analytics, and high-craft execution — improving conversion funnels, retention loops, and monetization. I also scale teams by building design systems and raising cross-functional delivery speed.
Human insight,
AI-enforced craft.
I stay current with design system tooling and benchmarks, including emerging AI-assisted workflows (MCP, Code Connect, Figma Make, v0). I work with front-end realities — CSS, React/Angular, design tokens — and have hands-on experience building and maintaining component libraries in Figma and Storybook.
Key Skills
Experience

BASKR
Product owner and designer
Now

Seaya
Design Lead
2024

Uscreen
Design Lead
2020

PaulCamper
Senior Product Designer
2018

Uptick
Product Designer
2015